Mannequins
Mannequins are special entities that can display player skins and textures. They are highly customizable, allowing you to change their profile, hidden layers, and main hand.
Creating a Mannequin
You can create a mannequin using the mannequin DSL.
Profiles
Mannequins can have two types of profiles: PlayerProfile and TextureProfile.
Player Profile
A player profile uses a player's name or UUID to fetch their skin and properties.
Texture Profile
A texture profile allows you to specify a direct texture, and optionally a cape, elytra, and model type.
Customization
Mannequins support additional fields for further customization:
Pose
The pose field allows you to set the mannequin's pose. Available poses are:
STANDINGCROUCHINGSWIMMINGFALL_FLYINGSLEEPING
Hidden Layers
You can hide specific layers of the mannequin's skin using the hiddenLayers function.
Available layers:
CAPEHATJACKETLEFT_PANTS_LEGLEFT_SLEEVERIGHT_PANTS_LEGRIGHT_SLEEVE
Main Hand
You can set which hand is the main hand of the mannequin.
